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authorDan Goodliffe <dan@randomdan.homeip.net>2021-12-13 23:47:30 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-12-13 23:47:30 +0000
commit1686a01b6ae7467e71eac247078248de4a3b3423 (patch)
tree53716ce767b1b775dc06f658a41a647bddbbeac1 /gfx/window.cpp
parentMove TickDuration to its own files (diff)
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Refactor to start splitting out UI components
Diffstat (limited to 'gfx/window.cpp')
-rw-r--r--gfx/window.cpp32
1 files changed, 0 insertions, 32 deletions
diff --git a/gfx/window.cpp b/gfx/window.cpp
deleted file mode 100644
index dd300a7..0000000
--- a/gfx/window.cpp
+++ /dev/null
@@ -1,32 +0,0 @@
-#include "window.h"
-#include <GL/glew.h>
-#include <stdexcept>
-
-Window::Window(int width, int height, const std::string & title) :
- m_window {title.c_str(), static_cast<int>(SDL_WINDOWPOS_CENTERED), static_cast<int>(SDL_WINDOWPOS_CENTERED), width,
- height, static_cast<Uint32>(SDL_WINDOW_OPENGL)},
- m_glContext {m_window}
-{
- if (glewInit() != GLEW_OK) {
- throw std::runtime_error {"Glew failed to initialize!"};
- }
-
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_CULL_FACE);
- glCullFace(GL_BACK);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-}
-
-void
-Window::Clear(float r, float g, float b, float a) const
-{
- glClearColor(r, g, b, a);
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-}
-
-void
-Window::SwapBuffers() const
-{
- SDL_GL_SwapWindow(m_window);
-}