From 1686a01b6ae7467e71eac247078248de4a3b3423 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Mon, 13 Dec 2021 23:47:30 +0000 Subject: Refactor to start splitting out UI components --- gfx/window.cpp | 32 -------------------------------- 1 file changed, 32 deletions(-) delete mode 100644 gfx/window.cpp (limited to 'gfx/window.cpp') diff --git a/gfx/window.cpp b/gfx/window.cpp deleted file mode 100644 index dd300a7..0000000 --- a/gfx/window.cpp +++ /dev/null @@ -1,32 +0,0 @@ -#include "window.h" -#include -#include - -Window::Window(int width, int height, const std::string & title) : - m_window {title.c_str(), static_cast(SDL_WINDOWPOS_CENTERED), static_cast(SDL_WINDOWPOS_CENTERED), width, - height, static_cast(SDL_WINDOW_OPENGL)}, - m_glContext {m_window} -{ - if (glewInit() != GLEW_OK) { - throw std::runtime_error {"Glew failed to initialize!"}; - } - - glEnable(GL_DEPTH_TEST); - glEnable(GL_CULL_FACE); - glCullFace(GL_BACK); - glEnable(GL_BLEND); - glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); -} - -void -Window::Clear(float r, float g, float b, float a) const -{ - glClearColor(r, g, b, a); - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); -} - -void -Window::SwapBuffers() const -{ - SDL_GL_SwapWindow(m_window); -} -- cgit v1.2.3