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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-19 01:16:38 +0000 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2021-02-19 01:16:38 +0000 |
commit | f8e7c47bbd33fb67afa3ba5478fceb13ddb09243 (patch) | |
tree | 5c370029f658e62f8bb4866e6d45af46c05c4045 /gfx/models | |
parent | Add support for directional light color and an ambient color (diff) | |
download | ilt-f8e7c47bbd33fb67afa3ba5478fceb13ddb09243.tar.bz2 ilt-f8e7c47bbd33fb67afa3ba5478fceb13ddb09243.tar.xz ilt-f8e7c47bbd33fb67afa3ba5478fceb13ddb09243.zip |
Mesh split, bogeys follow rails.
Wow. This commit is too big. It:
* splits obj loaded meshes into individual named objects.
* moves obj to mesh(es) code into new file obj.impl.cpp, removing the
clutter from mesh
* removes Physical for providing the wrong level of abstraction
* bit of a hack to adjust loaded models to offset rail vehicle bogeys to
0 centre, and then applies their calculated position to the mesh
All in all, quite a lot of mess... But the result is the rail vehicle
bogeys now follow the rails quite authentically.
Diffstat (limited to 'gfx/models')
-rw-r--r-- | gfx/models/mesh.cpp | 37 | ||||
-rw-r--r-- | gfx/models/mesh.h | 8 | ||||
-rw-r--r-- | gfx/models/obj.h | 11 | ||||
-rw-r--r-- | gfx/models/obj.impl.cpp | 36 | ||||
-rw-r--r-- | gfx/models/obj.ll | 10 |
5 files changed, 52 insertions, 50 deletions
diff --git a/gfx/models/mesh.cpp b/gfx/models/mesh.cpp index 25a4b58..c829f4e 100644 --- a/gfx/models/mesh.cpp +++ b/gfx/models/mesh.cpp @@ -7,15 +7,6 @@ #include <resource.h>
#include <vector>
-Mesh::Mesh(const std::filesystem::path & fileName) : Mesh(ObjParser {Resource::mapPath(fileName)}) { }
-
-Mesh::Mesh(const ObjParser & obj) : Mesh(packObjParser(obj), GL_TRIANGLES) { }
-
-Mesh::Mesh(std::pair<std::vector<Vertex>, std::vector<unsigned int>> && vandi, GLenum m) :
- Mesh(vandi.first, vandi.second, m)
-{
-}
-
Mesh::Mesh(std::span<Vertex> vertices, std::span<unsigned int> indices, GLenum m) :
m_vertexArrayObject {}, m_vertexArrayBuffers {}, m_numIndices {indices.size()}, mode {m}
{
@@ -42,34 +33,6 @@ Mesh::Mesh(std::span<Vertex> vertices, std::span<unsigned int> indices, GLenum m glBindVertexArray(0);
}
-Mesh::Data
-Mesh::packObjParser(const ObjParser & obj)
-{
- std::vector<Vertex> vertices;
- std::vector<ObjParser::FaceElement> vertexOrder;
- std::vector<unsigned int> indices;
- std::for_each(obj.faces.begin(), obj.faces.end(), [&](const ObjParser::Face & face) {
- for (auto idx = 2U; idx < face.size(); idx += 1) {
- auto f = [&](auto idx) {
- const auto & fe {face[idx]};
- if (const auto existing = std::find(vertexOrder.begin(), vertexOrder.end(), fe);
- existing != vertexOrder.end()) {
- indices.push_back(std::distance(vertexOrder.begin(), existing));
- }
- else {
- indices.push_back(vertices.size());
- vertices.emplace_back(obj.vertices[fe.x - 1], obj.texCoords[fe.y - 1], -obj.normals[fe.z - 1]);
- vertexOrder.emplace_back(fe);
- }
- };
- f(0);
- f(idx);
- f(idx - 1);
- }
- });
- return std::make_pair(vertices, indices);
-}
-
Mesh::~Mesh()
{
glDeleteBuffers(NUM_BUFFERS, m_vertexArrayBuffers.data());
diff --git a/gfx/models/mesh.h b/gfx/models/mesh.h index 4982145..ea3a26b 100644 --- a/gfx/models/mesh.h +++ b/gfx/models/mesh.h @@ -17,9 +17,6 @@ enum MeshBufferPositions { POSITION_VB, TEXCOORD_VB, NORMAL_VB, INDEX_VB }; class Mesh {
public:
- using Data = std::pair<std::vector<Vertex>, std::vector<unsigned int>>;
- explicit Mesh(const std::filesystem::path & fileName);
- explicit Mesh(const ObjParser & obj);
Mesh(std::span<Vertex> vertices, std::span<unsigned int> indices, GLenum = GL_TRIANGLES);
virtual ~Mesh();
@@ -29,10 +26,6 @@ public: void Draw() const;
private:
- explicit Mesh(Data && vandi, GLenum = GL_TRIANGLES);
-
- static Data packObjParser(const ObjParser &);
-
static constexpr unsigned int NUM_BUFFERS {4};
GLuint m_vertexArrayObject;
@@ -40,5 +33,6 @@ private: size_t m_numIndices;
GLenum mode;
};
+using MeshPtr = std::shared_ptr<const Mesh>;
#endif
diff --git a/gfx/models/obj.h b/gfx/models/obj.h index 96c5e94..2921e34 100644 --- a/gfx/models/obj.h +++ b/gfx/models/obj.h @@ -11,6 +11,8 @@ #include <memory> #include <vector> +class Mesh; + class ObjParser : yyFlexLexer { public: explicit ObjParser(const std::filesystem::path & fileName) : ObjParser {std::make_unique<std::ifstream>(fileName)} @@ -19,7 +21,9 @@ public: explicit ObjParser(std::unique_ptr<std::istream> in) : yyFlexLexer(in.get()) { + assert(in); ObjParser::yylex(); + assert(in->good()); } int yylex() override; @@ -29,8 +33,13 @@ public: std::vector<glm::vec3> normals; using FaceElement = glm::vec<3, int>; using Face = std::vector<FaceElement>; - std::vector<Face> faces; + using Faces = std::vector<Face>; + using Object = std::pair<std::string, Faces>; + std::vector<Object> objects; glm::length_t axis {0}; + + using NamedMesh = std::pair<std::string, std::shared_ptr<const Mesh>>; + [[nodiscard]] std::vector<NamedMesh> createMeshes() const; }; #endif diff --git a/gfx/models/obj.impl.cpp b/gfx/models/obj.impl.cpp new file mode 100644 index 0000000..e410058 --- /dev/null +++ b/gfx/models/obj.impl.cpp @@ -0,0 +1,36 @@ +#include "obj.h" +#include <gfx/models/mesh.h> +#include <gfx/models/vertex.hpp> + +std::vector<ObjParser::NamedMesh> +ObjParser::createMeshes() const +{ + std::vector<ObjParser::NamedMesh> out; + out.reserve(objects.size()); + for (const auto & obj : objects) { + std::vector<Vertex> overtices; + std::vector<ObjParser::FaceElement> vertexOrder; + std::vector<unsigned int> indices; + for (const auto & face : obj.second) { + for (auto idx = 2U; idx < face.size(); idx += 1) { + auto f = [&](auto idx) { + const auto & fe {face[idx]}; + if (const auto existing = std::find(vertexOrder.begin(), vertexOrder.end(), fe); + existing != vertexOrder.end()) { + indices.push_back(std::distance(vertexOrder.begin(), existing)); + } + else { + indices.push_back(overtices.size()); + overtices.emplace_back(vertices[fe.x - 1], texCoords[fe.y - 1], -normals[fe.z - 1]); + vertexOrder.emplace_back(fe); + } + }; + f(0); + f(idx); + f(idx - 1); + } + } + out.emplace_back(obj.first, std::make_shared<Mesh>(overtices, indices)); + } + return out; +} diff --git a/gfx/models/obj.ll b/gfx/models/obj.ll index 9329a5a..a9a857b 100644 --- a/gfx/models/obj.ll +++ b/gfx/models/obj.ll @@ -43,8 +43,8 @@ falsey (0|off) } <INITIAL>"f " { BEGIN(FACE); - faces.emplace_back(); - faces.back().emplace_back(); + objects.back().second.emplace_back(); + objects.back().second.back().emplace_back(); axis = 0; } <INITIAL>"mtllib " { @@ -81,7 +81,7 @@ falsey (0|off) // fprintf(stderr, "MTLLIB <%s>\n", YYText()); } <OBJECT>{linestring} { - // fprintf(stderr, "OBJECT <%s>\n", YYText()); + objects.emplace_back(YYText(), Faces{}); } <SMOOTH>{truthy} { // fprintf(stderr, "Set smooth\n"); @@ -99,13 +99,13 @@ falsey (0|off) texCoords.back()[axis++] = std::stof(YYText()); } <FACE>{index} { - faces.back().back()[axis] = std::stoi(YYText()); + objects.back().second.back().back()[axis] = std::stoi(YYText()); } <FACE>\/ { axis++; } <FACE>[ \t] { - faces.back().emplace_back(); + objects.back().second.back().emplace_back(); axis = 0; } |