summaryrefslogtreecommitdiff
path: root/gfx/models
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-27 17:55:30 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-27 17:55:30 +0100
commit4f34ed9c949785784f0006f971b5fd2bb9508553 (patch)
tree20f6627a2f441212365d05d04160a5a6a97063e7 /gfx/models
parentMerge remote-tracking branch 'origin/assimp-normals' (diff)
parentRevert "Export mesh size and primitive type" (diff)
downloadilt-4f34ed9c949785784f0006f971b5fd2bb9508553.tar.bz2
ilt-4f34ed9c949785784f0006f971b5fd2bb9508553.tar.xz
ilt-4f34ed9c949785784f0006f971b5fd2bb9508553.zip
Merge branch 'instancing-pt2'
Diffstat (limited to 'gfx/models')
-rw-r--r--gfx/models/mesh.cpp20
-rw-r--r--gfx/models/mesh.h3
2 files changed, 10 insertions, 13 deletions
diff --git a/gfx/models/mesh.cpp b/gfx/models/mesh.cpp
index 55759cb..52c9275 100644
--- a/gfx/models/mesh.cpp
+++ b/gfx/models/mesh.cpp
@@ -21,24 +21,22 @@ Mesh::configureVAO(VertexArrayObject && vao) const
.addIndices(m_vertexArrayBuffers[1]);
}
-GLsizei
-Mesh::count() const
+void
+Mesh::Draw() const
{
- return m_numIndices;
-}
+ glBindVertexArray(m_vertexArrayObject);
-GLenum
-Mesh::type() const
-{
- return mode;
+ glDrawElements(mode, m_numIndices, GL_UNSIGNED_INT, nullptr);
+
+ glBindVertexArray(0);
}
void
-Mesh::Draw() const
+Mesh::DrawInstanced(GLuint vao, GLsizei count) const
{
- glBindVertexArray(m_vertexArrayObject);
+ glBindVertexArray(vao);
- glDrawElements(mode, m_numIndices, GL_UNSIGNED_INT, nullptr);
+ glDrawElementsInstanced(mode, m_numIndices, GL_UNSIGNED_INT, nullptr, count);
glBindVertexArray(0);
}
diff --git a/gfx/models/mesh.h b/gfx/models/mesh.h
index 472b7ed..538c57a 100644
--- a/gfx/models/mesh.h
+++ b/gfx/models/mesh.h
@@ -14,9 +14,8 @@ public:
Mesh(const std::span<const Vertex> vertices, const std::span<const unsigned int> indices, GLenum = GL_TRIANGLES);
void Draw() const;
+ void DrawInstanced(GLuint vao, GLsizei count) const;
VertexArrayObject & configureVAO(VertexArrayObject &&) const;
- GLsizei count() const;
- GLenum type() const;
private:
glVertexArray m_vertexArrayObject;