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authorDan Goodliffe <dan@randomdan.homeip.net>2022-10-13 23:48:00 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2022-10-13 23:48:00 +0100
commit2a128d32fcd6fab743331bcb597148e7d2caeed1 (patch)
treee6032712b71ba76ccb9c63fb0b168bdee322cf41 /gfx/models
parentScoped Builder::Ptr (diff)
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Allow creating a texture directly from an Image
Diffstat (limited to 'gfx/models')
-rw-r--r--gfx/models/texture.cpp7
-rw-r--r--gfx/models/texture.h2
2 files changed, 7 insertions, 2 deletions
diff --git a/gfx/models/texture.cpp b/gfx/models/texture.cpp
index 79376bc..cff44f9 100644
--- a/gfx/models/texture.cpp
+++ b/gfx/models/texture.cpp
@@ -8,10 +8,13 @@
Cache<Texture, std::filesystem::path> Texture::cachedTexture;
-Texture::Texture(const std::filesystem::path & fileName)
+Texture::Texture(const std::filesystem::path & fileName) :
+ Texture {Image {Resource::mapPath(fileName).c_str(), STBI_rgb_alpha}}
{
- const Image tex {Resource::mapPath(fileName).c_str(), STBI_rgb_alpha};
+}
+Texture::Texture(const Image & tex)
+{
glBindTexture(GL_TEXTURE_2D, m_texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
diff --git a/gfx/models/texture.h b/gfx/models/texture.h
index 04aa9ec..8f93a42 100644
--- a/gfx/models/texture.h
+++ b/gfx/models/texture.h
@@ -5,10 +5,12 @@
#include <glArrays.h>
// IWYU pragma: no_forward_declare Cache
+class Image;
class Texture {
public:
explicit Texture(const std::filesystem::path & fileName);
+ explicit Texture(const Image & image);
static Cache<Texture, std::filesystem::path> cachedTexture;