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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-11 12:41:54 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-11 12:41:54 +0000 |
commit | 165b8fa65efb15b2929278687720ca53683e6616 (patch) | |
tree | 83a9fa1fe0237542697ca32a4d9a5cfe7a3971ca /gfx/models/texture.h | |
parent | Add a mini C filesystem wrapper library with mmap support (diff) | |
download | ilt-165b8fa65efb15b2929278687720ca53683e6616.tar.bz2 ilt-165b8fa65efb15b2929278687720ca53683e6616.tar.xz ilt-165b8fa65efb15b2929278687720ca53683e6616.zip |
Support saving textures with different output types
Diffstat (limited to 'gfx/models/texture.h')
-rw-r--r-- | gfx/models/texture.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx/models/texture.h b/gfx/models/texture.h index de532a5..3974d7f 100644 --- a/gfx/models/texture.h +++ b/gfx/models/texture.h @@ -22,8 +22,8 @@ public: static void saveDepth(const glTexture &, const glm::ivec2 & size, const char * path);
private:
- static void save(const glTexture &, GLenum, const glm::ivec2 & size, unsigned short channels, const char * path,
- short tgaFormat);
+ static void save(const glTexture &, GLenum, GLenum, const glm::ivec2 & size, unsigned short channels,
+ const char * path, short tgaFormat);
glTexture m_texture;
};
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