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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-04 13:57:29 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-04 13:57:29 +0000 |
commit | c5f3d3269bf97eab8b79a57388a17e8b81ce724d (patch) | |
tree | 0e870566d03ff58c244f49843b507b532d37389f /gfx/models/texture.cpp | |
parent | Disable GL_DEBUG_OUTPUT before dumping debug screenshot (diff) | |
download | ilt-c5f3d3269bf97eab8b79a57388a17e8b81ce724d.tar.bz2 ilt-c5f3d3269bf97eab8b79a57388a17e8b81ce724d.tar.xz ilt-c5f3d3269bf97eab8b79a57388a17e8b81ce724d.zip |
Don't actually need to define an empty fragment shader
Diffstat (limited to 'gfx/models/texture.cpp')
0 files changed, 0 insertions, 0 deletions