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authorDan Goodliffe <dan@randomdan.homeip.net>2021-02-13 14:52:03 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-02-13 14:52:03 +0000
commitd2b167f2d1ca15e42a177b65cdf34f35592452f7 (patch)
treeacdd75da65e879412934fb024274a6849b823439 /gfx/models/obj_loader.h
parentFlip texture images to match OpenGL expectations (diff)
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New .obj parser, packer, mesher
Diffstat (limited to 'gfx/models/obj_loader.h')
-rw-r--r--gfx/models/obj_loader.h53
1 files changed, 0 insertions, 53 deletions
diff --git a/gfx/models/obj_loader.h b/gfx/models/obj_loader.h
deleted file mode 100644
index 2fe3d35..0000000
--- a/gfx/models/obj_loader.h
+++ /dev/null
@@ -1,53 +0,0 @@
-#ifndef OBJ_LOADER_H_INCLUDED
-#define OBJ_LOADER_H_INCLUDED
-
-#include <filesystem>
-#include <glm/glm.hpp>
-#include <string>
-#include <vector>
-
-struct OBJIndex {
- unsigned int vertexIndex;
- unsigned int uvIndex;
- unsigned int normalIndex;
-
- bool
- operator<(const OBJIndex & r) const
- {
- return vertexIndex < r.vertexIndex;
- }
-};
-
-class IndexedModel {
-public:
- std::vector<glm::vec3> positions;
- std::vector<glm::vec2> texCoords;
- std::vector<glm::vec3> normals;
- std::vector<unsigned int> indices;
-
- void CalcNormals();
-};
-
-class OBJModel {
-public:
- std::vector<OBJIndex> OBJIndices;
- std::vector<glm::vec3> vertices;
- std::vector<glm::vec2> uvs;
- std::vector<glm::vec3> normals;
- bool hasUVs;
- bool hasNormals;
-
- explicit OBJModel(const std::filesystem::path & fileName);
-
- IndexedModel ToIndexedModel();
-
-private:
- unsigned int FindLastVertexIndex(
- const std::vector<OBJIndex *> & indexLookup, const OBJIndex * currentIndex, const IndexedModel & result);
- void CreateOBJFace(const std::string & line);
- static glm::vec2 ParseOBJVec2(const std::string & line);
- static glm::vec3 ParseOBJVec3(const std::string & line);
- static OBJIndex ParseOBJIndex(const std::string & token, bool * hasUVs, bool * hasNormals);
-};
-
-#endif // OBJ_LOADER_H_INCLUDED