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authorDan Goodliffe <dan@randomdan.homeip.net>2026-03-11 01:36:17 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2026-03-11 01:36:17 +0000
commitc6cff2f1e823327129ed7d044cec6c05fa7525a1 (patch)
tree87025e984f4d7fba2338bb585190b2107cc8573b /gfx/models/mesh.h
parentReplace hacky m4 shader preprocessing with proper glslang version (diff)
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Split addAttribsFor away from requiring a buffer to bind
Diffstat (limited to 'gfx/models/mesh.h')
-rw-r--r--gfx/models/mesh.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/gfx/models/mesh.h b/gfx/models/mesh.h
index f578625..d4dbd68 100644
--- a/gfx/models/mesh.h
+++ b/gfx/models/mesh.h
@@ -2,14 +2,13 @@
#include "config/types.h"
#include "gfx/gl/glBuffer.h"
+#include "gfx/models/vertex.h"
#include <gfx/gl/glVertexArray.h>
#include <glad/gl.h>
#include <ranges>
#include <span>
#include <stdTypeDefs.h>
-class Vertex;
-
class MeshBase {
public:
class Dimensions {