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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-08-26 13:55:32 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-08-26 13:59:57 +0100 |
commit | 10e0fee323e6277ba73ee1fc148417882bc381c3 (patch) | |
tree | 86d83581b6b39d3a5f2f11a420d35440106d41e5 /gfx/gl | |
parent | Add a foliage vertex array for just the location data (diff) | |
download | ilt-10e0fee323e6277ba73ee1fc148417882bc381c3.tar.bz2 ilt-10e0fee323e6277ba73ee1fc148417882bc381c3.tar.xz ilt-10e0fee323e6277ba73ee1fc148417882bc381c3.zip |
Add helper to test if a uniform was found
Diffstat (limited to 'gfx/gl')
-rw-r--r-- | gfx/gl/program.h | 6 | ||||
-rw-r--r-- | gfx/gl/sceneShader.cpp | 2 | ||||
-rw-r--r-- | gfx/gl/shadowMapper.cpp | 4 | ||||
-rw-r--r-- | gfx/gl/shadowStenciller.h | 2 |
4 files changed, 11 insertions, 3 deletions
diff --git a/gfx/gl/program.h b/gfx/gl/program.h index c89a128..20be1aa 100644 --- a/gfx/gl/program.h +++ b/gfx/gl/program.h @@ -33,6 +33,12 @@ public: return location; } + explicit + operator bool() const + { + return location >= 0; + } + protected: GLint location; }; diff --git a/gfx/gl/sceneShader.cpp b/gfx/gl/sceneShader.cpp index 4cbccb3..571538a 100644 --- a/gfx/gl/sceneShader.cpp +++ b/gfx/gl/sceneShader.cpp @@ -65,7 +65,7 @@ SceneShader::SceneProgram::setViewProjection(const GlobalPosition3D & viewPoint, void SceneShader::SceneProgram::setViewPort(const ViewPort & viewPort) const { - if (viewPortLoc >= 0) { + if (viewPortLoc) { glUseProgram(*this); glUniform(viewPortLoc, viewPort); } diff --git a/gfx/gl/shadowMapper.cpp b/gfx/gl/shadowMapper.cpp index 55167e5..177bd22 100644 --- a/gfx/gl/shadowMapper.cpp +++ b/gfx/gl/shadowMapper.cpp @@ -139,7 +139,9 @@ ShadowMapper::ShadowProgram::setView(const std::span<const glm::mat4x4> viewProj use(); glUniform(viewPointLoc, viewPoint); glUniform(viewProjectionLoc, viewProjection); - glUniform(sizesLoc, sizes); + if (sizesLoc) { + glUniform(sizesLoc, sizes); + } glUniform(viewProjectionsLoc, static_cast<GLint>(viewProjection.size())); } diff --git a/gfx/gl/shadowStenciller.h b/gfx/gl/shadowStenciller.h index 009285c..925f82a 100644 --- a/gfx/gl/shadowStenciller.h +++ b/gfx/gl/shadowStenciller.h @@ -17,7 +17,7 @@ public: private: glFrameBuffer fbo; Program shadowCaster; - Program::UniformLocation viewProjectionLoc {shadowCaster, "viewProjection"}; + Program::RequiredUniformLocation viewProjectionLoc {shadowCaster, "viewProjection"}; glm::mat4 lightDirMat {}; }; |