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authorDan Goodliffe <dan@randomdan.homeip.net>2022-01-02 19:55:40 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-01-02 19:55:40 +0000
commitb5b9c95de160a97701777d37187de194d0b29e61 (patch)
tree9acc47919f90b119ee6029266f565bd33e0c3630 /gfx/gl
parentSeparate geographic data (GeoData) from its visual representation(s) (Terrain) (diff)
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Replace include guard macros with pragma once
Diffstat (limited to 'gfx/gl')
-rw-r--r--gfx/gl/camera.h5
-rw-r--r--gfx/gl/glSource.h5
-rw-r--r--gfx/gl/programHandle.h5
-rw-r--r--gfx/gl/shader.h5
-rw-r--r--gfx/gl/uiShader.h5
5 files changed, 5 insertions, 20 deletions
diff --git a/gfx/gl/camera.h b/gfx/gl/camera.h
index 1d3f5b3..9fbb0a1 100644
--- a/gfx/gl/camera.h
+++ b/gfx/gl/camera.h
@@ -1,5 +1,4 @@
-#ifndef CAMERA_INCLUDED_H
-#define CAMERA_INCLUDED_H
+#pragma once
#include <glm/glm.hpp>
@@ -17,5 +16,3 @@ public:
private:
glm::mat4 projection;
};
-
-#endif
diff --git a/gfx/gl/glSource.h b/gfx/gl/glSource.h
index 7b43c48..c6b1f41 100644
--- a/gfx/gl/glSource.h
+++ b/gfx/gl/glSource.h
@@ -1,5 +1,4 @@
-#ifndef SHADER_SOURCE_H
-#define SHADER_SOURCE_H
+#pragma once
#include <GL/glew.h>
#include <glRef.hpp>
@@ -15,5 +14,3 @@ struct GLsource {
[[nodiscard]] ShaderRef compile() const;
static void CheckShaderError(GLuint shader, GLuint flag, bool isProgram, std::string_view errorMessage);
};
-
-#endif
diff --git a/gfx/gl/programHandle.h b/gfx/gl/programHandle.h
index 5bd5c05..a2a7a2d 100644
--- a/gfx/gl/programHandle.h
+++ b/gfx/gl/programHandle.h
@@ -1,5 +1,4 @@
-#ifndef PROGRAM_HANDLE_H
-#define PROGRAM_HANDLE_H
+#pragma once
#include <GL/glew.h>
#include <glRef.hpp>
@@ -12,5 +11,3 @@ public:
ProgramRef m_program;
GLint viewProjection_uniform, model_uniform;
};
-
-#endif
diff --git a/gfx/gl/shader.h b/gfx/gl/shader.h
index 7df7a07..8411b94 100644
--- a/gfx/gl/shader.h
+++ b/gfx/gl/shader.h
@@ -1,5 +1,4 @@
-#ifndef SHADER_INCLUDED_H
-#define SHADER_INCLUDED_H
+#pragma once
#include "programHandle.h"
#include <GL/glew.h>
@@ -26,5 +25,3 @@ private:
std::array<ProgramHandle, 4> programs;
};
-
-#endif
diff --git a/gfx/gl/uiShader.h b/gfx/gl/uiShader.h
index 502ba13..ea5bf25 100644
--- a/gfx/gl/uiShader.h
+++ b/gfx/gl/uiShader.h
@@ -1,5 +1,4 @@
-#ifndef UISHADER_H
-#define UISHADER_H
+#pragma once
#include "programHandle.h"
#include <GL/glew.h>
@@ -18,5 +17,3 @@ private:
};
UIProgramHandle progDefault, progText;
};
-
-#endif