From b5b9c95de160a97701777d37187de194d0b29e61 Mon Sep 17 00:00:00 2001
From: Dan Goodliffe <dan@randomdan.homeip.net>
Date: Sun, 2 Jan 2022 19:55:40 +0000
Subject: Replace include guard macros with pragma once

---
 gfx/gl/camera.h        | 5 +----
 gfx/gl/glSource.h      | 5 +----
 gfx/gl/programHandle.h | 5 +----
 gfx/gl/shader.h        | 5 +----
 gfx/gl/uiShader.h      | 5 +----
 5 files changed, 5 insertions(+), 20 deletions(-)

(limited to 'gfx/gl')

diff --git a/gfx/gl/camera.h b/gfx/gl/camera.h
index 1d3f5b3..9fbb0a1 100644
--- a/gfx/gl/camera.h
+++ b/gfx/gl/camera.h
@@ -1,5 +1,4 @@
-#ifndef CAMERA_INCLUDED_H
-#define CAMERA_INCLUDED_H
+#pragma once
 
 #include <glm/glm.hpp>
 
@@ -17,5 +16,3 @@ public:
 private:
 	glm::mat4 projection;
 };
-
-#endif
diff --git a/gfx/gl/glSource.h b/gfx/gl/glSource.h
index 7b43c48..c6b1f41 100644
--- a/gfx/gl/glSource.h
+++ b/gfx/gl/glSource.h
@@ -1,5 +1,4 @@
-#ifndef SHADER_SOURCE_H
-#define SHADER_SOURCE_H
+#pragma once
 
 #include <GL/glew.h>
 #include <glRef.hpp>
@@ -15,5 +14,3 @@ struct GLsource {
 	[[nodiscard]] ShaderRef compile() const;
 	static void CheckShaderError(GLuint shader, GLuint flag, bool isProgram, std::string_view errorMessage);
 };
-
-#endif
diff --git a/gfx/gl/programHandle.h b/gfx/gl/programHandle.h
index 5bd5c05..a2a7a2d 100644
--- a/gfx/gl/programHandle.h
+++ b/gfx/gl/programHandle.h
@@ -1,5 +1,4 @@
-#ifndef PROGRAM_HANDLE_H
-#define PROGRAM_HANDLE_H
+#pragma once
 
 #include <GL/glew.h>
 #include <glRef.hpp>
@@ -12,5 +11,3 @@ public:
 	ProgramRef m_program;
 	GLint viewProjection_uniform, model_uniform;
 };
-
-#endif
diff --git a/gfx/gl/shader.h b/gfx/gl/shader.h
index 7df7a07..8411b94 100644
--- a/gfx/gl/shader.h
+++ b/gfx/gl/shader.h
@@ -1,5 +1,4 @@
-#ifndef SHADER_INCLUDED_H
-#define SHADER_INCLUDED_H
+#pragma once
 
 #include "programHandle.h"
 #include <GL/glew.h>
@@ -26,5 +25,3 @@ private:
 
 	std::array<ProgramHandle, 4> programs;
 };
-
-#endif
diff --git a/gfx/gl/uiShader.h b/gfx/gl/uiShader.h
index 502ba13..ea5bf25 100644
--- a/gfx/gl/uiShader.h
+++ b/gfx/gl/uiShader.h
@@ -1,5 +1,4 @@
-#ifndef UISHADER_H
-#define UISHADER_H
+#pragma once
 
 #include "programHandle.h"
 #include <GL/glew.h>
@@ -18,5 +17,3 @@ private:
 	};
 	UIProgramHandle progDefault, progText;
 };
-
-#endif
-- 
cgit v1.2.3