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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-13 02:15:41 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-13 02:15:41 +0100 |
commit | f16a7df6135262c91fee2a2f6c46ad2f3caa7157 (patch) | |
tree | 29b5c52e1609d8df8a89a70f98503ae51fccf4e0 /gfx/gl/vertexArrayObject.hpp | |
parent | Add material field to vertex and configure it in mesh (diff) | |
download | ilt-f16a7df6135262c91fee2a2f6c46ad2f3caa7157.tar.bz2 ilt-f16a7df6135262c91fee2a2f6c46ad2f3caa7157.tar.xz ilt-f16a7df6135262c91fee2a2f6c46ad2f3caa7157.zip |
Update shaders to use material to conditionally lookup sub-texture in the atlas
Diffstat (limited to 'gfx/gl/vertexArrayObject.hpp')
0 files changed, 0 insertions, 0 deletions