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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-23 21:26:32 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-23 21:26:32 +0100 |
commit | 5e022ee1ea94812b3446cac76e4f9ff9f3856d8c (patch) | |
tree | e1041049d625bc3910117bae08fef2972fd067f4 /gfx/gl/uiShader.h | |
parent | Use Location::getTransform in Plant instead of duplicating (diff) | |
download | ilt-5e022ee1ea94812b3446cac76e4f9ff9f3856d8c.tar.bz2 ilt-5e022ee1ea94812b3446cac76e4f9ff9f3856d8c.tar.xz ilt-5e022ee1ea94812b3446cac76e4f9ff9f3856d8c.zip |
Add BufferedLocation
Wraps Location, storing a pre-computed mat4 transformation of the position/rotation in a VBO
handled by InstanceVertices.
Diffstat (limited to 'gfx/gl/uiShader.h')
0 files changed, 0 insertions, 0 deletions