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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-07-07 20:10:24 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-07-07 20:10:24 +0100 |
commit | 425add81fc8718f1ac4fde48a71344cd332d5a58 (patch) | |
tree | 7f4bcbd89342b07d2faee1eb00f3f9b804ed5ac2 /gfx/gl/shadowMapper.h | |
parent | Merge branch 'imgui' (diff) | |
download | ilt-425add81fc8718f1ac4fde48a71344cd332d5a58.tar.bz2 ilt-425add81fc8718f1ac4fde48a71344cd332d5a58.tar.xz ilt-425add81fc8718f1ac4fde48a71344cd332d5a58.zip |
Add shadow shader which takes into account texture transparency
Diffstat (limited to 'gfx/gl/shadowMapper.h')
-rw-r--r-- | gfx/gl/shadowMapper.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/gfx/gl/shadowMapper.h b/gfx/gl/shadowMapper.h index dcf7e3f..967d93b 100644 --- a/gfx/gl/shadowMapper.h +++ b/gfx/gl/shadowMapper.h @@ -24,6 +24,7 @@ public: class ShadowProgram : public Program { public: explicit ShadowProgram(const Shader & vs); + explicit ShadowProgram(const Shader & vs, const Shader & gs, const Shader & fs); void setView(const std::span<const glm::mat4>, const GlobalPosition3D) const; void use() const; @@ -51,6 +52,7 @@ public: }; FixedPoint landmess, dynamicPointInst; + ShadowProgram dynamicPointInstWithTextures; DynamicPoint dynamicPoint; // NOLINTNEXTLINE(hicpp-explicit-conversions) |