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authorDan Goodliffe <dan@randomdan.homeip.net>2023-03-05 01:59:16 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-03-05 01:59:16 +0000
commitd4c073a18adaed73973f34c6c39fc15664d9211d (patch)
tree44536af3af0284ab75eae79ef81a5e4452019269 /gfx/gl/shadowMapper.h
parentAdd helper operator to perform vec3*mat4 and perspective divide (diff)
parentRemove old hard coded asset factory test, run entirely from XML load and rend... (diff)
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Merge branch 'model-factory'
Diffstat (limited to 'gfx/gl/shadowMapper.h')
-rw-r--r--gfx/gl/shadowMapper.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/gfx/gl/shadowMapper.h b/gfx/gl/shadowMapper.h
index b4793ed..a5c2c7b 100644
--- a/gfx/gl/shadowMapper.h
+++ b/gfx/gl/shadowMapper.h
@@ -34,6 +34,7 @@ public:
DynamicPoint();
void setViewProjection(const glm::mat4 &) const;
void use(const Location &) const;
+ void setModel(const Location &) const;
private:
RequiredUniformLocation viewProjectionLoc;