From 7fc588638feb1a83ab58f78f9e2a9d0d23a083e0 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Sat, 4 Mar 2023 15:18:32 +0000 Subject: DynamicPoint shadow render now supports updating the position without calling use again --- gfx/gl/shadowMapper.h | 1 + 1 file changed, 1 insertion(+) (limited to 'gfx/gl/shadowMapper.h') diff --git a/gfx/gl/shadowMapper.h b/gfx/gl/shadowMapper.h index b4793ed..a5c2c7b 100644 --- a/gfx/gl/shadowMapper.h +++ b/gfx/gl/shadowMapper.h @@ -34,6 +34,7 @@ public: DynamicPoint(); void setViewProjection(const glm::mat4 &) const; void use(const Location &) const; + void setModel(const Location &) const; private: RequiredUniformLocation viewProjectionLoc; -- cgit v1.2.3