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authorDan Goodliffe <dan@randomdan.homeip.net>2025-03-28 19:04:21 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2025-03-28 19:04:21 +0000
commit508ffe80c9991cc76f4fa37dd2fa21746abe3a89 (patch)
treefe5ca4a08a246191432c304708ce76fe1c3905d6 /gfx/gl/shadowMapper.cpp
parentCreate the last group in jsonParse.ll (diff)
parentFix check for bulk removal (diff)
downloadilt-508ffe80c9991cc76f4fa37dd2fa21746abe3a89.tar.bz2
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Merge remote-tracking branch 'origin/ptrs'HEADmain
Diffstat (limited to 'gfx/gl/shadowMapper.cpp')
-rw-r--r--gfx/gl/shadowMapper.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shadowMapper.cpp b/gfx/gl/shadowMapper.cpp
index 6525f76..3cb73f7 100644
--- a/gfx/gl/shadowMapper.cpp
+++ b/gfx/gl/shadowMapper.cpp
@@ -88,7 +88,7 @@ ShadowMapper::update(const SceneProvider & scene, const LightDirection & dir, co
shadowStenciller.setLightDirection(dir);
for (const auto & [id, asset] : gameState->assets) {
- if (const auto r = std::dynamic_pointer_cast<const Renderable>(asset)) {
+ if (const auto r = asset.getAs<const Renderable>()) {
r->updateStencil(shadowStenciller);
}
}