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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-10-30 18:00:27 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-10-30 18:00:27 +0000 |
commit | 22e3e10ca41e179aeef06f22aca46905e31148f2 (patch) | |
tree | 7a3e8bc5f03871355cee541e44fa260c63e0ac65 /gfx/gl/shaders/waterShader.vs | |
parent | Add frame and render buffers to glArrays (diff) | |
download | ilt-22e3e10ca41e179aeef06f22aca46905e31148f2.tar.bz2 ilt-22e3e10ca41e179aeef06f22aca46905e31148f2.tar.xz ilt-22e3e10ca41e179aeef06f22aca46905e31148f2.zip |
Setting texture unit when binding UI components
Diffstat (limited to 'gfx/gl/shaders/waterShader.vs')
0 files changed, 0 insertions, 0 deletions