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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-03 21:31:54 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-11-03 21:31:54 +0000 |
commit | 5d9849266e11043deefdd18b4701c7e9c289f37e (patch) | |
tree | d43e7f97613dd6231b9d900758ed89e37b1851d5 /gfx/gl/shaders/water.fs | |
parent | Don't request a specific OpenGL version, just check we get something sufficie... (diff) | |
parent | Implement terrain intersect ray (diff) | |
download | ilt-5d9849266e11043deefdd18b4701c7e9c289f37e.tar.bz2 ilt-5d9849266e11043deefdd18b4701c7e9c289f37e.tar.xz ilt-5d9849266e11043deefdd18b4701c7e9c289f37e.zip |
Psycho-rebased branch terrain on top of main
Diffstat (limited to 'gfx/gl/shaders/water.fs')
0 files changed, 0 insertions, 0 deletions