summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/uiShaderFont.fs
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2022-10-02 18:21:38 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2022-10-02 19:29:39 +0100
commit2d6bf0f6b904ed331b5cb7aaab8855077ae9ce28 (patch)
treef7f6762839b98305a0e277f86d8d46ab975ff465 /gfx/gl/shaders/uiShaderFont.fs
parentMake Window shader available to clients (diff)
downloadilt-2d6bf0f6b904ed331b5cb7aaab8855077ae9ce28.tar.bz2
ilt-2d6bf0f6b904ed331b5cb7aaab8855077ae9ce28.tar.xz
ilt-2d6bf0f6b904ed331b5cb7aaab8855077ae9ce28.zip
Add WorldOverlay concept
Allows rendering in the world view objects which are not (yet?) part of that world
Diffstat (limited to 'gfx/gl/shaders/uiShaderFont.fs')
0 files changed, 0 insertions, 0 deletions