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authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-01 17:56:26 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-01 17:56:26 +0000
commitd5cdbbf38380239524e351cb69aec94090884ca5 (patch)
tree5d7dff2f2775701069806eceb4eaef23b22eba3f /gfx/gl/shaders/spotLight.vs
parentReformat with new clang-format (diff)
parentRemove more use of legacy types (diff)
downloadilt-d5cdbbf38380239524e351cb69aec94090884ca5.tar.bz2
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Merge remote-tracking branch 'origin/terrain'
Diffstat (limited to 'gfx/gl/shaders/spotLight.vs')
-rw-r--r--gfx/gl/shaders/spotLight.vs5
1 files changed, 3 insertions, 2 deletions
diff --git a/gfx/gl/shaders/spotLight.vs b/gfx/gl/shaders/spotLight.vs
index dca0854..ac1d1db 100644
--- a/gfx/gl/shaders/spotLight.vs
+++ b/gfx/gl/shaders/spotLight.vs
@@ -6,6 +6,7 @@ uniform vec3 v_direction;
uniform vec3 colour;
uniform float kq;
uniform float arc;
+uniform ivec3 viewPoint;
out vec3 position;
out vec3 direction;
@@ -17,7 +18,7 @@ main()
{
position = v_position;
direction = normalize(v_direction);
- size = (8 * sqrt(max(max(colour.r, colour.g), colour.b))) / sqrt(kq);
+ size = (8000 * sqrt(max(max(colour.r, colour.g), colour.b))) / sqrt(kq);
cosarc = cos(arc / 2);
- gl_Position = vec4(position, 0);
+ gl_Position = vec4(position - viewPoint, 0);
}