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authorDan Goodliffe <dan@randomdan.homeip.net>2024-05-27 13:44:08 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2024-05-27 13:44:08 +0100
commitad85d0843dc80d195120dd53dd4a8deee004af4b (patch)
tree420723815ac6753441f14fe51836555de5551a19 /gfx/gl/shaders/shadowFixedPoint.vs
parentMerge branch 'separate-water' (diff)
parentSurface asset test doesn't need render dump (diff)
downloadilt-ad85d0843dc80d195120dd53dd4a8deee004af4b.tar.bz2
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Merge remote-tracking branch 'origin/terrain-surfaces'
Diffstat (limited to 'gfx/gl/shaders/shadowFixedPoint.vs')
-rw-r--r--gfx/gl/shaders/shadowFixedPoint.vs9
1 files changed, 0 insertions, 9 deletions
diff --git a/gfx/gl/shaders/shadowFixedPoint.vs b/gfx/gl/shaders/shadowFixedPoint.vs
deleted file mode 100644
index 1376388..0000000
--- a/gfx/gl/shaders/shadowFixedPoint.vs
+++ /dev/null
@@ -1,9 +0,0 @@
-#version 330 core
-
-include(`meshIn.glsl')
-
-uniform ivec3 viewPoint;
-const mat3 model = mat3(1);
-const ivec3 modelPos = ivec3(0);
-
-include(`commonShadowPoint.glsl')