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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-09-02 21:00:41 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-09-02 21:00:41 +0100 |
commit | 052b2b49d9bfdaaa7f7c5603fa7c47b881df93c2 (patch) | |
tree | e1ee5476434ae0855a4970c10e7e8fc88744b30b /gfx/gl/shaders/shadowDynamicPointStencil.fs | |
parent | Update Texture::getSize and ::size to account for the third texture dimension (diff) | |
download | ilt-052b2b49d9bfdaaa7f7c5603fa7c47b881df93c2.tar.bz2 ilt-052b2b49d9bfdaaa7f7c5603fa7c47b881df93c2.tar.xz ilt-052b2b49d9bfdaaa7f7c5603fa7c47b881df93c2.zip |
Update stencil texture to 2d array
Diffstat (limited to 'gfx/gl/shaders/shadowDynamicPointStencil.fs')
-rw-r--r-- | gfx/gl/shaders/shadowDynamicPointStencil.fs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gfx/gl/shaders/shadowDynamicPointStencil.fs b/gfx/gl/shaders/shadowDynamicPointStencil.fs index 57b8aa3..e612691 100644 --- a/gfx/gl/shaders/shadowDynamicPointStencil.fs +++ b/gfx/gl/shaders/shadowDynamicPointStencil.fs @@ -1,9 +1,9 @@ #version 330 core #extension GL_ARB_shading_language_420pack : enable -layout(binding = 0) uniform sampler2D stencilDepth; +layout(binding = 0) uniform sampler2DArray stencilDepth; flat in vec3 scale; -in vec2 texCoord; +in vec3 texCoord; void main() |