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authorDan Goodliffe <dan@randomdan.homeip.net>2022-12-04 13:57:29 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-12-04 13:57:29 +0000
commitc5f3d3269bf97eab8b79a57388a17e8b81ce724d (patch)
tree0e870566d03ff58c244f49843b507b532d37389f /gfx/gl/shaders/shadowDynamicPoint.vs
parentDisable GL_DEBUG_OUTPUT before dumping debug screenshot (diff)
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Don't actually need to define an empty fragment shader
Diffstat (limited to 'gfx/gl/shaders/shadowDynamicPoint.vs')
0 files changed, 0 insertions, 0 deletions