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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-13 23:06:39 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-13 23:06:39 +0100
commit1c8e84d9503237e7a308107a0a44fbc7f188c700 (patch)
tree60e80d7f4e91621bc62cb5fb2f6c61aae631b4d9 /gfx/gl/shaders/shadowDynamicPoint.vs
parentLoad assimp textures in parallel (diff)
parentFix typo in name SceneCPtr (diff)
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Merge branch 'materials' into assimp
Diffstat (limited to 'gfx/gl/shaders/shadowDynamicPoint.vs')
-rw-r--r--gfx/gl/shaders/shadowDynamicPoint.vs2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/shadowDynamicPoint.vs b/gfx/gl/shaders/shadowDynamicPoint.vs
index 6ea352f..531d8de 100644
--- a/gfx/gl/shaders/shadowDynamicPoint.vs
+++ b/gfx/gl/shaders/shadowDynamicPoint.vs
@@ -1,6 +1,6 @@
#version 330 core
-in vec3 position;
+include(`meshIn.glsl')
uniform mat4 viewProjection;
uniform mat4 model;