From 43d8fdb3f6aeb88762c68179d7bb1dc58507bb60 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Tue, 11 Apr 2023 18:54:41 +0100 Subject: Move lots of common glsl interface to include files --- gfx/gl/shaders/shadowDynamicPoint.vs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'gfx/gl/shaders/shadowDynamicPoint.vs') diff --git a/gfx/gl/shaders/shadowDynamicPoint.vs b/gfx/gl/shaders/shadowDynamicPoint.vs index 6ea352f..531d8de 100644 --- a/gfx/gl/shaders/shadowDynamicPoint.vs +++ b/gfx/gl/shaders/shadowDynamicPoint.vs @@ -1,6 +1,6 @@ #version 330 core -in vec3 position; +include(`meshIn.glsl') uniform mat4 viewProjection; uniform mat4 model; -- cgit v1.2.3