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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 17:56:26 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-01-01 17:56:26 +0000 |
commit | d5cdbbf38380239524e351cb69aec94090884ca5 (patch) | |
tree | 5d7dff2f2775701069806eceb4eaef23b22eba3f /gfx/gl/shaders/pointLight.vs | |
parent | Reformat with new clang-format (diff) | |
parent | Remove more use of legacy types (diff) | |
download | ilt-d5cdbbf38380239524e351cb69aec94090884ca5.tar.bz2 ilt-d5cdbbf38380239524e351cb69aec94090884ca5.tar.xz ilt-d5cdbbf38380239524e351cb69aec94090884ca5.zip |
Merge remote-tracking branch 'origin/terrain'
Diffstat (limited to 'gfx/gl/shaders/pointLight.vs')
-rw-r--r-- | gfx/gl/shaders/pointLight.vs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/gfx/gl/shaders/pointLight.vs b/gfx/gl/shaders/pointLight.vs index 35682fa..00a34a3 100644 --- a/gfx/gl/shaders/pointLight.vs +++ b/gfx/gl/shaders/pointLight.vs @@ -4,6 +4,7 @@ layout(location = 0) in vec3 position; uniform vec3 colour; uniform float kq; +uniform ivec3 viewPoint; out vec3 centre; out float size; @@ -12,6 +13,6 @@ void main() { centre = position; - size = (8 * sqrt(max(max(colour.r, colour.g), colour.b))) / sqrt(kq); - gl_Position = vec4(centre, 0); + size = (8000 * sqrt(max(max(colour.r, colour.g), colour.b))) / sqrt(kq); + gl_Position = vec4(centre - viewPoint, 0); } |