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authorDan Goodliffe <dan.goodliffe@octal.co.uk>2022-12-13 12:14:43 +0000
committerDan Goodliffe <dan.goodliffe@octal.co.uk>2022-12-13 12:14:43 +0000
commitc20c5167510758353d5a62cfff24fd5494b9c5a4 (patch)
tree2b249e1c94fe26593ea22972b486553da8b57bda /gfx/gl/shaders/meshIn.glsl
parentCalculate an accurate up vector for the camera (diff)
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Add Camera method to get the extents of the view frustrum at some distance
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