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author | Dan Goodliffe <dan.goodliffe@octal.co.uk> | 2022-12-13 12:14:43 +0000 |
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committer | Dan Goodliffe <dan.goodliffe@octal.co.uk> | 2022-12-13 12:14:43 +0000 |
commit | c20c5167510758353d5a62cfff24fd5494b9c5a4 (patch) | |
tree | 2b249e1c94fe26593ea22972b486553da8b57bda /gfx/gl/shaders/meshIn.glsl | |
parent | Calculate an accurate up vector for the camera (diff) | |
download | ilt-c20c5167510758353d5a62cfff24fd5494b9c5a4.tar.bz2 ilt-c20c5167510758353d5a62cfff24fd5494b9c5a4.tar.xz ilt-c20c5167510758353d5a62cfff24fd5494b9c5a4.zip |
Add Camera method to get the extents of the view frustrum at some distance
Diffstat (limited to 'gfx/gl/shaders/meshIn.glsl')
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