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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-11 18:54:41 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-11 18:54:41 +0100 |
commit | 43d8fdb3f6aeb88762c68179d7bb1dc58507bb60 (patch) | |
tree | 5d0cf299cfe9a4688cc5df54984780a49566bcb1 /gfx/gl/shaders/meshIn.glsl | |
parent | Support m4 includes as a Jam scanner (diff) | |
download | ilt-43d8fdb3f6aeb88762c68179d7bb1dc58507bb60.tar.bz2 ilt-43d8fdb3f6aeb88762c68179d7bb1dc58507bb60.tar.xz ilt-43d8fdb3f6aeb88762c68179d7bb1dc58507bb60.zip |
Move lots of common glsl interface to include files
Diffstat (limited to 'gfx/gl/shaders/meshIn.glsl')
-rw-r--r-- | gfx/gl/shaders/meshIn.glsl | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/gfx/gl/shaders/meshIn.glsl b/gfx/gl/shaders/meshIn.glsl new file mode 100644 index 0000000..2b244c1 --- /dev/null +++ b/gfx/gl/shaders/meshIn.glsl @@ -0,0 +1,4 @@ +layout(location = 0) in vec3 position; +layout(location = 1) in vec2 texCoord; +layout(location = 2) in vec3 normal; +layout(location = 3) in vec4 colour; |