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authorDan Goodliffe <dan@randomdan.homeip.net>2022-12-28 15:20:19 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-12-28 15:20:19 +0000
commit3d6a5df643cd2dfebc1491756b093247913126b1 (patch)
treeb7aff02ed40a0c84e373e5d2dec4b74716a9cea2 /gfx/gl/shaders/meshIn.glsl
parentSetup GL context before doing any shadow render work (diff)
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Change default light direction
Just so it shows up more clearly in tests
Diffstat (limited to 'gfx/gl/shaders/meshIn.glsl')
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