diff options
author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-14 18:03:34 +0100 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-14 18:03:34 +0100 |
commit | 5776a36b454fac04617313da011d7aa2b0e834d3 (patch) | |
tree | 1eb96d07e9a17a51e5763f397fc003f762cd2e75 /gfx/gl/shaders/materialInterface.glsl | |
parent | Merge branch 'model-factory-textures' (diff) | |
parent | Add an asset template and use it to define all the foliage assets in the plan... (diff) | |
download | ilt-5776a36b454fac04617313da011d7aa2b0e834d3.tar.bz2 ilt-5776a36b454fac04617313da011d7aa2b0e834d3.tar.xz ilt-5776a36b454fac04617313da011d7aa2b0e834d3.zip |
Merge branch 'assimp'
Diffstat (limited to 'gfx/gl/shaders/materialInterface.glsl')
-rw-r--r-- | gfx/gl/shaders/materialInterface.glsl | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/gfx/gl/shaders/materialInterface.glsl b/gfx/gl/shaders/materialInterface.glsl new file mode 100644 index 0000000..5735cf9 --- /dev/null +++ b/gfx/gl/shaders/materialInterface.glsl @@ -0,0 +1,7 @@ +ifelse(TYPE, .fs, in, out) vec3 FragPos; +ifelse(TYPE, .fs, in, out) vec2 TexCoords; +ifelse(TYPE, .fs, in, out) vec3 Normal; +ifelse(TYPE, .fs, in, out) vec4 Colour; +flat +ifelse(TYPE, .fs, in, out) +uint Material; |