summaryrefslogtreecommitdiff
path: root/gfx/gl/shaders/material.fs
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-01 17:56:26 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-01 17:56:26 +0000
commitd5cdbbf38380239524e351cb69aec94090884ca5 (patch)
tree5d7dff2f2775701069806eceb4eaef23b22eba3f /gfx/gl/shaders/material.fs
parentReformat with new clang-format (diff)
parentRemove more use of legacy types (diff)
downloadilt-d5cdbbf38380239524e351cb69aec94090884ca5.tar.bz2
ilt-d5cdbbf38380239524e351cb69aec94090884ca5.tar.xz
ilt-d5cdbbf38380239524e351cb69aec94090884ca5.zip
Merge remote-tracking branch 'origin/terrain'
Diffstat (limited to 'gfx/gl/shaders/material.fs')
-rw-r--r--gfx/gl/shaders/material.fs2
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/material.fs b/gfx/gl/shaders/material.fs
index 20fa8ab..5b93707 100644
--- a/gfx/gl/shaders/material.fs
+++ b/gfx/gl/shaders/material.fs
@@ -42,7 +42,7 @@ main()
{
vec4 textureColour = getTextureColour(Material, TexCoords);
float opaque = step(0.5, mix(textureColour.a, 1, Colour.a));
- gPosition = vec4(FragPos, opaque);
+ gPosition = ivec4(FragPos, opaque);
gNormal = vec4(Normal, opaque);
gl_FragDepth = mix(1.0, gl_FragCoord.z, opaque);
gAlbedoSpec = mix(textureColour, vec4(Colour.rgb, 1), Colour.a);