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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-02 16:38:12 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-02 16:38:12 +0000 |
commit | 9ae29335b72b6db037a78428ff8493d1fb587103 (patch) | |
tree | 5186de52cfd70a6ebb05dfadc1e9b25d20d7040f /gfx/gl/shaders/lighting.vs | |
parent | Handle the case where the ray never enters the map (diff) | |
download | ilt-9ae29335b72b6db037a78428ff8493d1fb587103.tar.bz2 ilt-9ae29335b72b6db037a78428ff8493d1fb587103.tar.xz ilt-9ae29335b72b6db037a78428ff8493d1fb587103.zip |
Test case for finding ray entry points
Diffstat (limited to 'gfx/gl/shaders/lighting.vs')
0 files changed, 0 insertions, 0 deletions