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| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-01-29 18:24:58 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-01-29 18:24:58 +0000 |
| commit | 89ee29561e14372155f0bf13bd7de7c4485b6fcf (patch) | |
| tree | 65f33e14fae3270610b573e61930afa7734f6605 /gfx/gl/shaders/landmass.fs | |
| parent | Fix search/replace of GL_* macros in glsl (diff) | |
| download | ilt-89ee29561e14372155f0bf13bd7de7c4485b6fcf.tar.bz2 ilt-89ee29561e14372155f0bf13bd7de7c4485b6fcf.tar.xz ilt-89ee29561e14372155f0bf13bd7de7c4485b6fcf.zip | |
Update OpenGL context and shaders to v4.6
Note: doesn't remove/replace older functions where newer ones might be
better.
Diffstat (limited to 'gfx/gl/shaders/landmass.fs')
| -rw-r--r-- | gfx/gl/shaders/landmass.fs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/shaders/landmass.fs b/gfx/gl/shaders/landmass.fs index 382260e..b5c7fa1 100644 --- a/gfx/gl/shaders/landmass.fs +++ b/gfx/gl/shaders/landmass.fs @@ -1,4 +1,4 @@ -#version 330 core +#version 460 core include(`materialOut.glsl') in vec3 FragPos; |
