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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-04-07 16:13:42 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2024-04-07 16:13:42 +0100 |
commit | 7d1351c2a25d71d312bf341ccab6fe6ca213023f (patch) | |
tree | b83f838d9d7e567b7d672e6e63ff716b4f74c754 /gfx/gl/shaders/commonShadowPoint.glsl | |
parent | Split water from terrain (diff) | |
download | ilt-7d1351c2a25d71d312bf341ccab6fe6ca213023f.tar.bz2 ilt-7d1351c2a25d71d312bf341ccab6fe6ca213023f.tar.xz ilt-7d1351c2a25d71d312bf341ccab6fe6ca213023f.zip |
Fix creating a flat terrain of exactly the requested size
Which must be a size of multiples of GRID_SIZE, 10m
Diffstat (limited to 'gfx/gl/shaders/commonShadowPoint.glsl')
0 files changed, 0 insertions, 0 deletions