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| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-10 21:52:38 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-10 21:52:38 +0000 |
| commit | 5126582accd4af607184946200f5a937ff8d6b69 (patch) | |
| tree | 4418890fee58c4ae2a7ada8e41bdfa46df897157 /gfx/gl/shaders/commonShadowPoint.geom | |
| parent | Refactor glMappedBufferWriter into a DSA wrapper for std::span (diff) | |
| download | ilt-5126582accd4af607184946200f5a937ff8d6b69.tar.bz2 ilt-5126582accd4af607184946200f5a937ff8d6b69.tar.xz ilt-5126582accd4af607184946200f5a937ff8d6b69.zip | |
Replace hacky m4 shader preprocessing with proper glslang version
Diffstat (limited to 'gfx/gl/shaders/commonShadowPoint.geom')
| -rw-r--r-- | gfx/gl/shaders/commonShadowPoint.geom | 30 |
1 files changed, 3 insertions, 27 deletions
diff --git a/gfx/gl/shaders/commonShadowPoint.geom b/gfx/gl/shaders/commonShadowPoint.geom index a515d97..519dc62 100644 --- a/gfx/gl/shaders/commonShadowPoint.geom +++ b/gfx/gl/shaders/commonShadowPoint.geom @@ -1,28 +1,4 @@ -#version 460 core +#version 460 +#extension GL_ARB_shading_language_include : enable -ifdef(`TEXTURES', include(`materialDetail.glsl')) - -uniform mat4 viewProjection[4]; -uniform int viewProjections; -in vec4 vworldPos[]; -layout(triangles) in; -layout(triangle_strip, max_vertices = 12) out; - -ifdef(`TEXTURES', in vec2 TexCoords[]; out vec2 texCoord;) -ifdef(`TEXTURES', flat in MaterialDetail Material[]; flat out MaterialDetail material;) - -void -main() -{ - for (int vp = 0; vp < viewProjections; ++vp) { - for (int v = 0; v < vworldPos.length(); ++v) { - gl_Position = viewProjection[vp] * vworldPos[v]; - gl_Position.z = max(gl_Position.z, -1); - gl_Layer = vp; - ifdef(`TEXTURES', texCoord = TexCoords[v];) - ifdef(`TEXTURES', material = Material[v];) - EmitVertex(); - } - EndPrimitive(); - } -} +#include "commonShadowPoint-geom.glsl" |
