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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-04 13:36:34 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-04 13:36:34 +0000 |
commit | ff596c478aa1ce1ecd87b1b0cf92b6c9b9562d87 (patch) | |
tree | a2ae6e06d567393b61e881959720baf8d9c9b7f5 /gfx/gl/shader.cpp | |
parent | Initial commit of the shadow map generator and shadows render interface (diff) | |
download | ilt-ff596c478aa1ce1ecd87b1b0cf92b6c9b9562d87.tar.bz2 ilt-ff596c478aa1ce1ecd87b1b0cf92b6c9b9562d87.tar.xz ilt-ff596c478aa1ce1ecd87b1b0cf92b6c9b9562d87.zip |
Disable GL_DEBUG_OUTPUT before dumping debug screenshot
Avoids potential performance error capture memory mapping a busy miptree BO
Diffstat (limited to 'gfx/gl/shader.cpp')
0 files changed, 0 insertions, 0 deletions