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authorDan Goodliffe <dan@randomdan.homeip.net>2021-01-19 20:35:29 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-01-19 20:35:29 +0000
commit96a58cc251354954241aa2c9008b25d98daaad92 (patch)
tree383d379fe8bbf5026a5a0cdea4a376485c65b318 /gfx/gl/shader.cpp
parentFactor to support worlds, objects, windows etc (diff)
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Add basic work and worker thread pool
Well... that requires GCC 11 cos 10 doesn't implement semaphore.
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