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authorDan Goodliffe <dan@randomdan.homeip.net>2022-12-04 17:00:54 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-12-04 17:02:44 +0000
commit867daf817bba83ab22c5e04409c4afb1075dd158 (patch)
treef9c97a2875dd36e13cf1ee2d6a4ce99d1a585c55 /gfx/gl/sceneShader.h
parentDon't actually need to define an empty fragment shader (diff)
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Support saving a depth texture
Diffstat (limited to 'gfx/gl/sceneShader.h')
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