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authorDan Goodliffe <dan@randomdan.homeip.net>2026-02-15 00:50:02 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2026-02-15 00:50:02 +0000
commit8496bd9720888701267f8f39a2f3a74a65f1006f (patch)
tree6f902b6302f9573cd7f45f9b1d6255d4ae024432 /gfx/gl/sceneShader.h
parentRefactor test-instancing so the data is generated in a common fixture (diff)
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Support for testing if a point/sphere is within a Frustum
Use case is the sphere approximating a scenery item such as a tree.
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