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| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-01-31 01:49:07 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-01-31 01:49:07 +0000 |
| commit | b3f0df24c98dc6a7a341271dd85451345f2be1a7 (patch) | |
| tree | 10e5bb96397d9de72a81a7a166915fa99a0d2f0b /gfx/gl/sceneShader.cpp | |
| parent | Update OpenGL context and shaders to v4.6 (diff) | |
| download | ilt-b3f0df24c98dc6a7a341271dd85451345f2be1a7.tar.bz2 ilt-b3f0df24c98dc6a7a341271dd85451345f2be1a7.tar.xz ilt-b3f0df24c98dc6a7a341271dd85451345f2be1a7.zip | |
Initial commit using tesselation shader to create curves
Disables glslangValidator because of file extension mess up.
Diffstat (limited to 'gfx/gl/sceneShader.cpp')
| -rw-r--r-- | gfx/gl/sceneShader.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/gfx/gl/sceneShader.cpp b/gfx/gl/sceneShader.cpp index 4b82ae4..ec54fd1 100644 --- a/gfx/gl/sceneShader.cpp +++ b/gfx/gl/sceneShader.cpp @@ -9,6 +9,8 @@ #include <gfx/gl/shaders/gs-networkStraight.h> #include <gfx/gl/shaders/gs-pointLight.h> #include <gfx/gl/shaders/gs-spotLight.h> +#include <gfx/gl/shaders/tcs-networkCurve.h> +#include <gfx/gl/shaders/tes-networkCurve.h> #include <gfx/gl/shaders/vs-dynamicPoint.h> #include <gfx/gl/shaders/vs-dynamicPointInst.h> #include <gfx/gl/shaders/vs-fixedPoint.h> @@ -38,7 +40,7 @@ SceneShader::SceneShader() : spotLightInst {spotLight_vs, spotLight_gs, spotLight_fs}, pointLightInst {pointLight_vs, pointLight_gs, pointLight_fs}, landmass {landmass_vs, landmass_fs}, networkStraight {networkStraight_vs, networkStraight_gs, network_fs}, - networkCurve {networkCurve_vs, networkCurve_gs, network_fs} + networkCurve {networkCurve_vs, networkCurve_tcs, networkCurve_tes, networkCurve_gs, network_fs} { } |
