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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-17 12:13:19 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-12-17 12:13:19 +0000 |
commit | 467ef27cafa072bac1c9df633a99e33c0bbf0299 (patch) | |
tree | 47d6dc8cb57e26dad21568e48da9769007513961 /gfx/gl/sceneRenderer.h | |
parent | Basic support for saving integer position buffer (diff) | |
download | ilt-467ef27cafa072bac1c9df633a99e33c0bbf0299.tar.bz2 ilt-467ef27cafa072bac1c9df633a99e33c0bbf0299.tar.xz ilt-467ef27cafa072bac1c9df633a99e33c0bbf0299.zip |
Use a separate framebuffer for illumination phase
Diffstat (limited to 'gfx/gl/sceneRenderer.h')
-rw-r--r-- | gfx/gl/sceneRenderer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gfx/gl/sceneRenderer.h b/gfx/gl/sceneRenderer.h index 7f72d76..c935f93 100644 --- a/gfx/gl/sceneRenderer.h +++ b/gfx/gl/sceneRenderer.h @@ -24,7 +24,7 @@ protected: ScreenAbsCoord size; GLuint output; - glFrameBuffer gBuffer; + glFrameBuffer gBuffer, gBufferIll; glTexture gPosition, gNormal, gAlbedoSpec, gIllumination; glRenderBuffer depth; |