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authorDan Goodliffe <dan@randomdan.homeip.net>2026-02-26 18:04:06 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2026-02-28 13:41:37 +0000
commit1e08193a1678675ac5869b76e8a2339f6de5b773 (patch)
treec9a47be9f06f69a06be2f43d371a88e1c507669e /gfx/gl/sceneRenderer.h
parentTidy the preFrame logic into a single function in SceneRenderer (diff)
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Support for the BillboardPainter
Based on the ShadowStenciller, creates flattened images of a model for simplified mass use in a scene.
Diffstat (limited to 'gfx/gl/sceneRenderer.h')
-rw-r--r--gfx/gl/sceneRenderer.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/gfx/gl/sceneRenderer.h b/gfx/gl/sceneRenderer.h
index d6f5dd1..a7f7770 100644
--- a/gfx/gl/sceneRenderer.h
+++ b/gfx/gl/sceneRenderer.h
@@ -1,5 +1,6 @@
#pragma once
+#include "billboardPainter.h"
#include "gfx/lightDirection.h"
#include "glArrays.h"
#include "gldebug.h"
@@ -62,4 +63,5 @@ protected:
glBuffer displayVBO;
SceneShader shader;
ShadowMapper shadowMapper;
+ BillboardPainter billboardPainter;
};