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authorDan Goodliffe <dan@randomdan.homeip.net>2026-03-08 16:02:56 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2026-03-08 16:02:56 +0000
commit00fc3cb9b2c06026fab0e4760609fe02e027b6df (patch)
treeb84b527824ac1d5c999fc4a974fcf2c356b422ab /gfx/gl/sceneRenderer.h
parentReplace gl_traits glTexParameter with glTexture::parameter DSA wrapper (diff)
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Move all low level texture operations to DSA helpers in glTexture
Diffstat (limited to 'gfx/gl/sceneRenderer.h')
-rw-r--r--gfx/gl/sceneRenderer.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/gfx/gl/sceneRenderer.h b/gfx/gl/sceneRenderer.h
index a7f7770..e9cafb4 100644
--- a/gfx/gl/sceneRenderer.h
+++ b/gfx/gl/sceneRenderer.h
@@ -31,8 +31,7 @@ protected:
ScreenAbsCoord size;
GLuint output;
glFrameBuffer gBuffer, gBufferIll;
- GLint normaliFormat;
- glTexture gPosition, gNormal, gAlbedoSpec, gIllumination;
+ glTexture<GL_TEXTURE_2D> gPosition, gNormal, gAlbedoSpec, gIllumination;
glRenderBuffer depth;
class DeferredLightProgram : public Program {