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authorDan Goodliffe <dan.goodliffe@octal.co.uk>2026-03-04 16:53:58 +0000
committerDan Goodliffe <dan.goodliffe@octal.co.uk>2026-03-04 16:53:58 +0000
commita6052168340f9831c766f76a3ec7b94da38da78a (patch)
treef508f7701a8d7ac0b1c1bfd674bd3c01ad65fcd2 /gfx/gl/glVertexArray.h
parentUpdate stencils and billboards less often (diff)
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Replace basic glVertexArray with a specific class ready for helpers
Diffstat (limited to 'gfx/gl/glVertexArray.h')
-rw-r--r--gfx/gl/glVertexArray.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/gfx/gl/glVertexArray.h b/gfx/gl/glVertexArray.h
new file mode 100644
index 0000000..891f21d
--- /dev/null
+++ b/gfx/gl/glVertexArray.h
@@ -0,0 +1,15 @@
+#pragma once
+
+#include "config/types.h"
+#include "glArrays.h"
+
+namespace Impl {
+ // NOLINTNEXTLINE(readability-identifier-naming)
+ struct glVertexArray : Detail::glNamed { };
+}
+
+// NOLINTBEGIN(readability-identifier-naming)
+template<size_t N>
+using glVertexArrays = glManagedArray<Impl::glVertexArray, N, &glCreateVertexArrays, &glDeleteVertexArrays>;
+using glVertexArray = glManagedSingle<Impl::glVertexArray, &glCreateVertexArrays, &glDeleteVertexArrays>;
+// NOLINTEND(readability-identifier-naming)