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authorDan Goodliffe <dan@randomdan.homeip.net>2021-03-03 00:20:21 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-03-03 00:20:25 +0000
commit3dbf5028eec53f661a018ddbd969bd26aa7748b5 (patch)
tree2eb0e548461f24397a9f16da8455dd11971061fb /gfx/gl/camera.h
parentOnly calculate and bind the model transform if the shader program uses it (diff)
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Create and use a shader program for things with absolute position
Rails in this case.
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