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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-28 23:59:46 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-12-28 23:59:46 +0000 |
commit | b6af53eeffc6c518248b269ee1839fcc3e9bdf22 (patch) | |
tree | a0b8a76b9e7717c452e96b661b21da41376a28dc /gfx/gl/camera.cpp | |
parent | Reduce size of shadow map texture (diff) | |
download | ilt-b6af53eeffc6c518248b269ee1839fcc3e9bdf22.tar.bz2 ilt-b6af53eeffc6c518248b269ee1839fcc3e9bdf22.tar.xz ilt-b6af53eeffc6c518248b269ee1839fcc3e9bdf22.zip |
Add helper to apply perspective division
Returns vec3 by default, but dimensions can be specified
Diffstat (limited to 'gfx/gl/camera.cpp')
0 files changed, 0 insertions, 0 deletions