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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-26 01:16:06 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-26 01:16:06 +0100 |
commit | 4b560f03201f1c2d7c632126cd1e512ed4027072 (patch) | |
tree | c270b684f3886130d6ef079064113b40e374a965 /gfx/gl/bufferedLocation.cpp | |
parent | Point shaders (shadows) can all share the same implementation now in a single... (diff) | |
download | ilt-4b560f03201f1c2d7c632126cd1e512ed4027072.tar.bz2 ilt-4b560f03201f1c2d7c632126cd1e512ed4027072.tar.xz ilt-4b560f03201f1c2d7c632126cd1e512ed4027072.zip |
Add Mesh helper for drawing instances
Assumes the supplied VAO was created and configured for the mesh it's passed back to.
Diffstat (limited to 'gfx/gl/bufferedLocation.cpp')
0 files changed, 0 insertions, 0 deletions