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authorDan Goodliffe <dan@randomdan.homeip.net>2026-03-10 01:51:38 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2026-03-10 01:51:38 +0000
commit78b4b043a4fe6be84dd36717c832951a0a464f63 (patch)
treebc82ca1c59d309491323779ebbe3195b4479b546 /gfx/gl/billboardPainter.cpp
parentSwitch to floating point, camera relative position buffer (diff)
downloadilt-78b4b043a4fe6be84dd36717c832951a0a464f63.tar.bz2
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Switch frame and render buffer to DSA helpersHEADmain
Diffstat (limited to 'gfx/gl/billboardPainter.cpp')
-rw-r--r--gfx/gl/billboardPainter.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/gfx/gl/billboardPainter.cpp b/gfx/gl/billboardPainter.cpp
index 91d9168..878e950 100644
--- a/gfx/gl/billboardPainter.cpp
+++ b/gfx/gl/billboardPainter.cpp
@@ -67,12 +67,10 @@ BillboardPainter::renderBillBoard(const glTextures<GL_TEXTURE_2D_ARRAY, 3> & bil
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glBindFramebuffer(GL_FRAMEBUFFER, fbo);
glClearColor(0, 0, 0, 0);
- glFramebufferTexture(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, billboard[0], 0);
- glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, billboard[1], 0);
- glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT1, billboard[2], 0);
- if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
- throw std::runtime_error("Billboard framebuffer not complete!");
- }
+ fbo.texture(GL_DEPTH_ATTACHMENT, billboard[0]);
+ fbo.texture(GL_COLOR_ATTACHMENT0, billboard[1]);
+ fbo.texture(GL_COLOR_ATTACHMENT1, billboard[2]);
+ fbo.assertComplete();
if (texture) {
texture->bind(0);
}